Zombie (tyrantfog)
From NWNWiki
Tyrantfog zombies are the remains of priests and worshipers of evil deities; their rotting corpses exude a sickening green fog. They are undead humanoids, often found wandering near cemeteries, deserted ruins, and other inhospitable places. Their decayed bodies make them move extremely slowly. Though not very smart, they can sometimes wield weapons, or even use magic.
Can be summoned via animate dead (lower levels).
Contents |
[edit] Characteristics
Creature type: undead
Armor class: 10
Hit dice: 4
CR: 3
Hit point: 30
[edit] Attacks
A tyrantfog zombie attacks either with a claw/claw routine, or with a weapon, typically a mace:
- monster damage: 1d6/1d6 piercing-slashing damage
- weapon damage: 1d6+2 bludgeoning damage
[edit] Special attacks
- On hit (claw): disease: zombie creep
[edit] Properties
- Damage reduction: +1 soak 15 damage
- Immunity: disease
- Immunity: critical hit
- Immunity: death magic
- Immunity: level drain
- Immunity: ability drain
- Immunity: mind-affecting spells
- Immunity: paralysis
- Immunity: poison
- Immunity: sneak attack
[edit] Skills
A tyrantfog zombie typically has ranks in the following:
[edit] Feats
- power attack
- cleave
- darkvision
- toughness
- weapon proficiency (creature)
- weapon proficiency (martial)
- weapon proficiency (simple)
- weapon Specialization (mace)
