Weapon master
From NWNWiki
Description: (PRESTIGE CLASS) For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.
Hit Die: d10
Proficiencies: No additional proficiencies are granted.
Skill points: 2 + int modifier
Skills: discipline, heal, intimidate, listen, lore, Spot
Selectable class feats: ambidexterity, deflect arrows, two-weapon fighting, weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple)
Primary saving throw(s): reflex
Base attack bonus: +1/level
Contents |
[edit] Requirements
To qualify as a weapon master, a character must fulfill all of the following criteria:
Feats: dodge, mobility, expertise, spring attack, weapon focus in a melee weapon, and whirlwind attack
Skills: intimidate 4 ranks
Note: Getting these feats requires dexterity and intelligence scores of at least 13.
[edit] Level progression
| Lvl | BAB | Saves | Feats | HP range | AB bonus | Ki damage uses per day | |||
|---|---|---|---|---|---|---|---|---|---|
| Fort | Ref | Will | |||||||
| 1st | +1 | +0 | +2 | +0 | ki damage, weapon of choice | 5-10 | - | 1 | |
| 2nd | +2 | +0 | +3 | +0 | 10-20 | - | 2 | ||
| 3rd | +3 | +1 | +3 | +1 | 15-30 | - | 3 | ||
| 4th | +4 | +1 | +4 | +1 | 20-40 | - | 4 | ||
| 5th | +5 | +1 | +4 | +1 | increased multiplier, superior weapon focus (+1 AB) | 25-50 | +1 | 5 | |
| 6th | +6 | +2 | +5 | +2 | 30-60 | +1 | 6 | ||
| 7th | +7 | +2 | +5 | +2 | ki critical | 35-70 | +1 | 7 | |
| 8th | +8 | +2 | +6 | +2 | 40-80 | +1 | 8 | ||
| 9th | +9 | +3 | +6 | +3 | 45-90 | +1 | 9 | ||
| 10th | +10 | +3 | +7 | +3 | 50-100 | +1 | 10 | ||
[edit] Tip: Becoming a weapon master
- A fighter makes a very strong candidate for becoming a weapon master.
[edit] Epic weapon master
The weapon master's bond with his weapon of choice becomes stronger and devastatingly effective as he becomes the epic weapon master.
Hit die: d10
Skill points: 2 + int modifier
Bonus feats: The epic weapon master gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.
Epic bonus feats: armor skin, blinding speed, devastating critical, epic damage reduction, epic toughness, epic prowess, epic weapon focus, improved whirlwind attack, overwhelming critical, superior initiative, weapon of choice
[edit] Epic weapon master level progression
| Lvl | Feats | HP range | AB bonus | Ki damage uses per day | |
|---|---|---|---|---|---|
| 11th | 55-110 | +1 | 11 | ||
| 12th | 60-120 | +1 | 12 | ||
| 13th | bonus feat, epic superior weapon focus (+1 AB) | 65-130 | +2 | 13 | |
| 14th | 70-140 | +2 | 14 | ||
| 15th | 75-150 | +2 | 15 | ||
| 16th | bonus feat, epic superior weapon focus (+1 AB) | 80-160 | +3 | 16 | |
| 17th | 85-170 | +3 | 17 | ||
| 18th | 90-180 | +3 | 18 | ||
| 19th | bonus feat, epic superior weapon focus (+1 AB) | 95-190 | +4 | 19 | |
| 20th | 100-200 | +4 | 20 | ||
| 21st | 105-210 | +4 | 21 | ||
| 22nd | bonus feat, epic superior weapon focus (+1 AB) | 110-220 | +5 | 22 | |
| 23rd | 115-230 | +5 | 23 | ||
| 24th | 120-240 | +5 | 24 | ||
| 25th | bonus feat, epic superior weapon focus (+1 AB) | 125-250 | +6 | 25 | |
| 26th | 130-260 | +6 | 26 | ||
| 27th | 135-270 | +6 | 27 | ||
| 28th | bonus feat, epic superior weapon focus (+1 AB) | 140-280 | +7 | 28 | |
| 29th | 145-290 | +7 | 29 | ||
| 30th | 150-300 | +7 | 30 | ||
[edit] Special
Epic superior weapon focus: For every 3 epic levels gained, an additional +1 to attack is granted to the weapon of choice.
[edit] Notes
- Requires Hordes of the Underdark.
- It is not possible to create a weapon master with unarmed strike or a ranged weapon.
- Although unspecified in the manual or in the game description, it is possible for an epic weapon master to take additional weapons of choice as class epic bonus feats (provided the weapon focus prerequisites are met). This is still restricted to melee weapons.
- Weapon master and shadowdancer are the only classes lacking the generic class skills craft weapon, craft trap, craft armor as well as concentration and parry (all are cross-class skills).
- Although the ultimate specialist in a single weapon, weapon masters cannot take weapon specialization and epic weapon specialization without taking at least 4 fighter levels. One fighter or champion of Torm epic level must be taken for epic weapon specialization, leaving room for 29 weapon master levels. The last weapon master bonus feat and attack bonus increase is at level 28, so not much is lost by going that route.

