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Talk:Sneak attack

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[edit] Effects that subject one to sneak attacks

As I understand it, a number of effects (on-hit and from spells) leave the victim open to sneak attack, and it seems to me it would be useful to add a list of those to the notes on this page... but I don't know if the list I came up with is correct. Could someone help me? The list might include: asleep, blinded, confused, dazed, entangled, feared, stunned, paralyzed, petrified and prone... but I'm really not sure about all of these. Thanks, Zenobia 12:50, 31 July 2006 (PDT)

It would more properly be a list of effects that make you flat-foot. -- Alec Usticke 13:14, 31 July 2006 (PDT)
Being stunned, dazed, and/or knocked down (prone) also lets a character do a sneak attack. Alaisiagae 17:44, 31 July 2006 (PDT)


If you hide, only the first flurry attacks are sneak attacks, right? -- 84.61.144.99

At least the first flurry if you are not detected and the target is not immune. It can be more than 1 flurry depending on the target's reaction, whether it targets you or not. Some opponents might take longer to react, allowing you to deal a lot more sneak damage. GhostNWN 23:18, 14 July 2007 (PDT)
Attacking from stealth qualifies the first flurry of attacks for sneak attacks, but has no effect on later flurries. Is that what the question was? --The Krit 23:28, 8 August 2007 (PDT)


[edit] Damage from sneak attacks

what type of damage is sneak attack? -- 67.182.137.204

Physical, same type as the weapon being used (slashing, piercing or blunt) Kail Pendragon 14:12, 24 March 2007 (PDT)

Question: Is it possible to get multiple sneak attack boni for every successful attack when you engage from behind? Can you use additional attacks from flurry of blows, haste and sidehand weapons for additional sneak attacks? -- User:217.87.119.171

Bonus damage from Rogue, Blackguard, and Assassin levels stack, but otherwise you can't get sneak attack damage to count more than once per hit. As for getting sneak attack damage on "additional attacks", that is covered by the first sentence of the feat description: *any* successful attack becomes a sneak attack if the target is flat-footed, cannot see the attacker, or is in combat with someone else. --The Krit 11:25, 9 July 2007 (PDT)

[edit] Attacks and hits

I have problems with the definition of attacks and hits. Is the following passage from Ross Glenns Neverwinter Night Rogue Character Guide right? : "Slasher Rogues are quick and nasty in-fighters who like to dart in close when the bad guy is otherwise engaged and hit [attack?] with multiple small attacks [hits?]. While these attacks [hits?] seem puny, each one generally carries a sneak attack bonus, meaning even the tiniest dagger flick is soon doing 20 or 30 points of hurt." -- 129.70.170.44

So what is your problem with it? The text does a round about way of describing a typical corner sneaker. Instead of standing toe to toe with a foe, they dart in, jab jab jab, then run out. Each jab is a pin prick, but when you add the sneak attack damage, it is formidable. Bromium 06:38, 10 July 2007 (PDT)
The guide is using colloquial language, not precise NWN terms. --The Krit 23:28, 8 August 2007 (PDT)