Smite evil
From NWNWiki
Type of Feat: Class
Prerequisite: Champion of Torm 3, paladin 2
Specifics: This feat allows the character to make a special attack against evil creatures. The character applies their charisma modifier to his attack roll, and his class level to the damage delivered. Smite evil may be used 1x/day.
Use: Selected. This only affects evil creatures.
[edit] Notes
- AB from the charisma bonus will not count towards the weaponry +20 AB cap.
- Champion of Torm and paladin levels are added together to determine the character level for damage.
- A character can take the extra smiting feat to increase the smiting ability to 3x/day.
- To increase the damage a character can take great smiting feats.
- When used against a creature that is not evil (hostile creatures are not necessarily evil), smite evil is wasted.
[edit] Custom content notes
Removable: Yes
Reusable: Yes
Script: Hardcoded
