Panther
From NWNWiki
Contents |
[edit] Panther (Familiar)
Panthers are strong cats that complement their master's magical ability with brute power.
[edit] Characteristics
- Race: Animal
- Class: Rogue
- Alignment: True Neutral
- Skills: Hide, Listen, Move silently, Search, Spot
- Feats: none
[edit] Special by Master Level
- none
[edit] Panther (Animal Companion)
Silent and deadly, the panther is cabable of disappearing and reappearing where the enemy least expects it.
[edit] Characteristics
- Race: Animal
- Class: Rogue
- Alignment: True Neutral
- Skills: Hide, Move silently
- Feats: none
[edit] Special by Master Level
- none
[edit] Notes
The information in the both the familiar and animal companion tooltips is incorrect.
- For the familiar:
- Unlike the pixie, the panther receives sneak attack (+1d6 damage) at 1st level which increases as per normal rogue sneak attack progression.
- Feats include: evasion, sneak attack, weapon finesse
- For the animal companion:
- The panther has the following feats: evasion, sneak attack, uncanny dodge, and weapon finesse.
- A level 1 panther's sneak attack deals +2d6 damage.
- Additional skills not listed in the tooltip: listen, spot
