Osrs opa
From NWNWiki
osrs_opa is a script used by OSRS in the OnPhysicalAttacked event.
/////////////////////////////////////////////////////////////////////////////
//
// file:
// osrs_opa
//
// purpose:
// OnPhysicalAttacked event script.
//
/////////////////////////////////////////////////////////////////////////////
// the include file for Open Source Rule Set events
#include "osrs_inc"
/////////////////////////////////////////////////////////////////////////////
void main()
{
// determine what type of object is calling this script
int iCallingClass = osrs_GetCallerEventClass(OBJECT_SELF);
switch(iCallingClass)
{
//////////////////////////////////////// creature
case I_OSRS_EVENT_CLASS_CREATURE:
// Creature::OnPhysicalAttacked Pre-event
if (!osrs_c_opa_pre())
{
return;
}
// Creature::OnPhysicalAttacked event
if (!osrs_c_opa())
{
return;
}
// Creature::OnPhysicalAttacked post-event
osrs_c_opa_post();
break;
//////////////////////////////////////// placeable
case I_OSRS_EVENT_CLASS_PLACEABLE:
// Placeable::OnPhysicalAttacked Pre-event
if (!osrs_p_opa_pre())
{
return;
}
// Placeable::OnPhysicalAttacked event
if (!osrs_p_opa())
{
return;
}
// Placeable::OnPhysicalAttacked post-event
osrs_p_opa_post();
break;
//////////////////////////////////////// door
case I_OSRS_EVENT_CLASS_DOOR:
// Door::OnPhysicalAttacked Pre-event
if (!osrs_d_opa_pre())
{
return;
}
// Door::OnPhysicalAttacked event
if (!osrs_d_opa())
{
return;
}
// Door::OnPhysicalAttacked post-event
osrs_d_opa_post();
break;
}
}
