Osrs oda
From NWNWiki
osrs_oda is a script used by OSRS in the OnDamaged event.
/////////////////////////////////////////////////////////////////////////////
//
// file:
// osrs_oda
//
// purpose:
// OnDamaged
//
/////////////////////////////////////////////////////////////////////////////
// the OSRS include file
#include "osrs_inc"
/////////////////////////////////////////////////////////////////////////////
void main()
{
// determine what type of object is calling this script
int iCallingClass = osrs_GetCallerEventClass(OBJECT_SELF);
switch(iCallingClass)
{
case I_OSRS_EVENT_CLASS_PLACEABLE:
// Placeable::OnDamaged Pre-event
if (!osrs_p_oda_pre())
{
return;
}
// Placeable::OnDamaged event
if (!osrs_p_oda())
{
return;
}
// Placeable::OnDamaged post-event
osrs_p_oda_post();
return;
case I_OSRS_EVENT_CLASS_CREATURE:
// Creature::OnDamaged Pre-event
if (!osrs_c_oda_pre())
{
return;
}
// Creature::OnDamaged event
if (!osrs_c_oda())
{
return;
}
// Creature::OnDamaged post-event
osrs_c_oda_post();
return;
case I_OSRS_EVENT_CLASS_DOOR:
// Door::OnDamaged Pre-event
if (!osrs_d_oda_pre())
{
return;
}
// Door::OnDamaged event
if (!osrs_d_oda())
{
return;
}
// Door::OnDamaged post-event
osrs_d_oda_post();
return;
default:
return;
}
}
