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Neverwinter Knights

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Neverwinter Knights (NWK) is a Neverwinter Nights team PvP arena server that was started in late 2001. NWK uses a local vault and does not require any expansion packs to join and play. All players are promoted to level 20 upon entry and there is no level advancement beyond that, allowing a focus on the strategy and tactics of building a good level 20 character and fighting to win each match.

The server supports two teams (gold and silver). There are about thirty maps in the server, comprising three types of games — capture the flag, king of the hill, and domination. Scoring is according to the number of enemies killed, the number of flags successfully captured, time spent holding the king's throne, and time spent holding domination areas. Each round usually lasts about 20 minutes, though heavily contested matches can take longer.

Presently, NWKnights is run on a server using Neverwinter Nights' German language version. This means it has not been patched to version 1.69 as yet because BioWare has yet to release that version for languages other than English. Thus, NWK presently runs version 1.68 and will not show on the server list within — nor can it be connected to by — games running version 1.69. (The 1.68 revert patch or the 1.68 critical rebuild can be used to enable connecting to the server.)

[edit] Compared to other PvP realms

NWK uses a set of rules designed to be fair and balanced for team PvP. It is the most simple set of rules and closest to pure NWN rules compared to Antiworld and Bastions of War. Another key distinguishing feature of NWK is that everyone enters and fights at level 20. There is no need to be concerned about whether you are fighting an opponent above or below your level, and no need to level grind. Also, the DMs have very little discretion over regulating how you fight. Apart from blatant hacking, you are permitted to kill your designated enemies as you please.

[edit] Compared to World of Warcraft and WoW Battlegrounds

Unlike WoW, NWK is specifically designed so that players can experience challenging situations with or without the need to work as a team. Powers of characters are designed to permit them to have the opportunity to shine even when playing singly against a group of enemies working as a team. A group which plays as a team will also find opportunities to excel in their own ways. Unlike WoW, it is axiomatic in NWK that there is never an insurmountable team imbalance, merely solutions to allow the demonstration of superior skills as a player and as a build.

NWK supports stealth, pickpocketing, sneak attacks, localized time stops, pick locking, trapping, massive mage wars, massive troupes of druid and shifter form battles, deadly archery, hide in plain sight, deadly scythe weapon master builds and almost every feat and capability in the NWN engine.

NWK does not permit outside items as all items are deleted upon character entry. However, characters can be built offline as this server is local vault.

NWK's server is listed under the Action category and for several years has been the most popular local vault server in that category.

[edit] External resources

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