NWN basic creature scripts
From NWNWiki
NWN basic creature scripts is a feature that will allow a rule set to use the default set of scripts defined for the basic "original" NWN monsters.
Here is a sample creature's associated scripts with its events:
[edit] Table
| object.event | Script | OSRS Script |
|---|---|---|
| creature.OnBlocked event | nw_c2_defaulte | osrs_ob |
| creature.OnCombatRoundEnd event | nw_c2_default3 | osrs_ocre |
| creature.OnConversation event | nw_c2_default4 | osrs_ocon |
| creature.OnDamaged event | nw_c2_default6 | osrs_oda |
| creature.OnDeath event | nw_c2_default7 | osrs_ode |
| creature.OnDisturbed event | nw_c2_default8 | osrs_odist |
| creature.OnHeartbeat event | nw_c2_default1 | osrs_oh |
| creature.OnPerception event | nw_c2_default2 | osrs_op |
| creature.OnPhysicalAttacked event | nw_c2_default5 | osrs_opa |
| creature.OnRested event | nw_c2_defaulta | osrs_or |
| creature.OnSpawn event | nw_c2_default9 | osrs_os |
| creature.OnSpellCastAt event | nw_c2_defaultb | osrs_osca |
| creature.OnUserDefined event | nw_c2_defaultd | osrs_oud |
