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Imbue arrow

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Imbue arrow

Type of feat: class

Prerequisite: arcane archer level 2

Specifics: At 2nd level, an arcane archer gains the ability to summon a magical arrow and fire it at an enemy. If it hits, it explodes as a fireball spell, doing fire damage to all hostile creatures in the area of effect.

Use: selected

[edit] Notes

  • Added in the expansion packs.
  • The fireball damage is 10d6 plus 1d6 for every 2 arcane archer (AA) levels above 10; e.g., a 16th level arcane archer would inflict 13d6 damage. This allows a reflex saving throw for half damage, with a DC of 10 + AA level + dexterity modifier. The arrow itself still does piercing damage when targeted on a creature.
  • The ability can be used three times a day.
  • The formula for the ranged touch attack is d20 + AA class level + BAB + dexterity modifier.
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