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Hell hound (familiar)

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Hell hounds are aggresive, fire breathing canines brought to the Prime Material plane from the depths of the Abyss to serve their evil masters. Always a danger to be around, but they are loyal to their masters.


[edit] Statistics

Race: outsider
Alignment: lawful evil
Armor class: 16 to 17
Hit points: 9 to 170
Attack bonus: 3 to +31/+26/+21/+16
Damage:
at level 1: 1d8 + 1 slashing damage + 2 fire damage
at level 40: 1d3 + 1 slashing damage (creature weapon)

Hit dice (level): 2 to 40
Challenge rating: 2 to 26

Abilities
  strength 13
dexterity 13 to 15
constitution 11
intelligence 6
wisdom 10
charisma 6

Saves
  fortitude 2 to 22
reflex 3 to 24
will 2 to 22

Skills: hide, listen move silently, search, spot
Feats: darkvision, weapon proficiency (creature)

[edit] Special abilities

master
level
enhancement
bonus
spell
resistance
special
abilities
1 10 Damage Immunity: 100% fire
Damage vulnerability: 50% cold
Immunity to mind-affecting spells
Hell hound firebreath (1 use / day)
5 12 Hell hound firebreath (2 uses / day)
10 14 Hell hound firebreath (3 uses / day)
15 +1 16
20 +2 18 Hell hound firebreath (4 uses / day)
25 +3 18 Hell hound firebreath (5 uses / day)
30 +4 18 Hell hound firebreath (6 uses / day)
35 +0 18
40 +0 18

[edit] Notes

  • Thanks to a bug, the Hell Hound's melee weapon becomes useless after level 33. He should receive +5 enhancement and 1d12 damage increase bonus at lvl 35, and a 2d10 damage increase bonus at level 40, as it can be seen in the Aurora Toolset (Hell Hound Familiar Bite Level 35 and 40). However, from level 34 and on, the creatures blueprint links to a weapon that does not exist in the game, therefore this reduces the level 34-40 Hell Hounds attack to 1d3.
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