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Generic trigger blueprint category

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Image:Creature Object.jpg Image:Door Object.jpg Image:Encounter Object.jpg Image:Item Object.jpg Image:Merchant Object.jpg Image:Placeable Object.jpg Image:Sound Object.jpg Image:Trigger Object.jpg Image:Waypoint Object.jpg
Creature Door Encounter Item Merchant Placeable Sound Trigger Waypoint


Sounds Triggers
Generic
New Generic
• Henchman Trigger
• Tracks Trigger


[edit] Description

The generic trigger palette is used to store all blueprints for the various triggers that can be created in a module. The "New Generic" option is used to create new triggers where you are able to set your own OnEnter event and OnExit event scripts. There are other examples in this area for triggers which are used throughout the official campaigns.

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