Dragon shape
From NWNWiki
Type of Feat: Epic
Prerequisite: Wis 30, 21st level, Greater Wildshape IV or Wild Shape 6x/day
Specifics: The character may use wildshape to change into a dragon. The transformation has a duration of 1 hour/class level.
Use: Selected. After selecting, the character must choose what type of dragon they will appear as. Available types are red (fire), blue (lightning) and green (acid), each with appropriate breath-attack and elemental resistance.
Contents |
[edit] Dragon forms
- The following table shows the character's new strength, dexterity, constitution and AC (before applying item bonuses). Note that only the highest AC bonus from armor will merge.
| Color | Str | Dex | Con | HP | AC | To hit | Attack | Breath Attack | Special |
|---|---|---|---|---|---|---|---|---|---|
| Ancient Red | 48 | 36 | 32 | +100 | 41 (10 Base +20 Dodge bonus +13 Dex modifier -2 Huge size) | +23 Claw attack (+19 Str modifier +6 Enhancement bonus -2 Huge size), +17 Bite attack (+19 Str modifier -2 Huge size) | Claw/Claw/Bite 2d6+25/2d6+25/2d8+19 (+6 enhancement for claws) | Reflex DC: 15 + (SL + DL) / 2 Fire: (SL + DL - 4)* 2 / 3 * d10 | Immunities: Mind spells, Sneak Attack, Paralysis DI Fire 100% DV Cold 50% Spell Resistance: 20 True Seeing Damage reduction 40/+6 |
| Ancient Blue | 48 | 36 | 32 | +100 | 41 (10 Base +20 Dodge bonus +13 Dex modifier -2 Huge size) | +23 Claw attack (+19 Str modifier +6 Enhancement bonus -2 Huge size), +17 Bite attack (+19 Str modifier -2 Huge size) | Claw/Claw/Bite 2d6+25/2d6+25/2d8+19 (+6 enhancement for claws) | Reflex DC: 15 + (SL + DL) / 2 Lightning: (SL + DL - 4)* 2 / 3 * d8 | Immunities: Mind spells, Sneak Attack, Paralysis DI Electricity 100% Spell Resistance: 20 True Seeing Damage reduction 40/+6 |
| Ancient Green | 48 | 36 | 32 | +100 | 41 (10 Base +20 Dodge bonus +13 Dex modifier -2 Huge size) | +23 Claw attack (+19 Str modifier +6 Enhancement bonus -2 Huge size), +17 Bite attack (+19 Str modifier -2 Huge size) | Claw/Claw/Bite 2d6+25/2d6+25/2d8+19 (+6 enhancement for claws) | Reflex DC: 15 + (SL + DL) / 2 Acid: (SL + DL - 4)* 2 / 3 * d6 Fort DC vs Epic Wyvern Poison | Immunities: Mind spells, Sneak Attack, Paralysis DI Acid 100% Spell Resistance: 20 True Seeing Damage reduction 40/+6 |
- For all dragon forms, only armor merges.
- The dragon's huge size applies a penalty of -2 to AB and AC.
- Dragons fight unarmed with +6 claws for purpose of beating damage reduction.
- Contrary to other unarmed feats not working in shifter forms, improved critical (unarmed) does work for dragon forms.
- Weapon finesse and weapon focus (unarmed strike) do not work in this form, and neither does devastating critical (unarmed strike).
- Epic prowess, bane of enemies, and the druid's outdoor +2 to AB from nature sense can help.
- AB in the form is calculated by base attack + strength modifier + 6 (for claws) -2 (for huge size).
- All properties except for regeneration do not stack. Only the highest AC bonus from armor (armor, shield, helmet) will merge.
- Dragons without at least 10 levels of shifter suffer a -4 penalty on both DC and damage.
[edit] Notes
- Requires Hordes of the Underdark.
- This feat can only be acquired when advancing in druid or shifter levels.
- This is the only epic shape feat that is available to druids without shifter levels.
- This form of shapeshifting cannot be dispelled.
- Unlike normal dragon monsters, a character will not gain a fear-aura when shapeshifted to a dragon.
- Due to the high wisdom requirement of this feat, a single monk level — with its associated wisdom-based monk AC bonus — can greatly benefit a character with dragon shape. Furthermore, the monk level provides the monk's unarmed attack progression, stunning fist (with a decent DC), and discipline and tumble as class skills. Moreover, a character can equip a shield before assuming dragon form, which will cause the shield's properties to be merged but will not — while shifted — disable those monk bonuses that are normally disabled when a shield is equipped.
- A common way to quickly meet the wisdom requirement of this feat is taking levels of champion of Torm after level 20; this class gets a bonus feat every two levels (up to class level 10), and great wisdom is one of the choices (for epic characters).
[edit] Previous versions
- Prior to version 1.69, this feat only required wild shape 5x/day, not 6x/day as stated in the in-game description.
[edit] Custom content notes
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.
