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Divine power

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Divine power

Caster level: cleric 4; cleric with strength domain 3
Innate level: 4
School: evocation
Components: verbal, somatic
Range: personal
Area of effect: caster
Duration: 1 round / level
Save: harmless
Spell resistance: none

Description: The caster gains the following bonuses: 1 extra hit point per caster level, strength is raised to 18 (if their strength is already 18 or higher, it is not raised further), and base attack bonus improves to that of a fighter of the same level.

[edit] Notes

  • Base attack bonus improves to that of a fighter of the same character level; caster level is ignored for this aspect of the spell. For example, this spell grants any level 14 character the base attack bonus of a level 14 fighter (i.e. +14/+9/+4), regardless of that character's classes and class levels.
  • Extra attacks per round can be gained by the increased base attack bonus. The number of extra attacks follows the usual BAB progression, but each of the extra attacks will be taken at full base attack bonus. For example, a level 16 cleric makes three attacks per round at +12/+7/+2 (base). After casting the spell, the character's base attack improves to +16, which is high enough for a fourth attack per round, resulting in attacks at +16/+11/+6/+16 (base). These additional attacks do not show up on the character sheet, but they do occur in combat.
  • Extra attacks gained from this spells are to the bonus attacks per round progression and so do not benefit from a monk's unarmed base attack bonus.
  • The increase is base attack bonus is a simulation, so the increase counts towards the +20 attack bonus cap.

[edit] Custom content notes

  • script: NW_S0_DivPower.nss
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