Defensive roll
From NWNWiki
Type of Feat: Class
Prerequisite: Rogue 10, Shadowdancer 5
Required for: Epic dodge
Specifics: If the character is struck by a potentially lethal blow, he makes a Reflex saving throw (Difficulty class = damage dealt). If successful, he takes only half damage from the blow.
Use: Automatic. Flat-footed characters cannot make a defensive roll.
Contents |
[edit] Notes
- This feat is only available to a rogue as a bonus feat, not as a general feat. Shadowdancers receive it automatically at level 5.
- Damage from on-hit properties, such as from darkfire or flame weapon, is not recognized by defensive roll, so such damage is not reduced.
[edit] Previous versions
- Prior to version 1.69, there was no limit to how many times per day this feat would be used, despite the in-game description saying it could only be used once per day.
[edit] Builder notes
Item feat: No, but it can be added with custom content.
[edit] Custom content notes
Removable: Yes
Reusable: Yes
Script: Hardcoded
- This feat can be added to iprp_feats.2da to make it available as item feat.
