Recent changes Random page
GAMING
Gaming
 
WoWWiki
Halopedia
FFXIclopedia
Age of Conan
Warhammer Online
Grand Theft Wiki
See more...

Darkness (spell)

From NWNWiki

Jump to: navigation, search
Darkness (spell)

Caster level: bard 2; cleric 2; sorcerer/wizard 2
Innate level: 2
School: evocation
Components: verbal
Range: long (40 meters)
Area of effect: huge (6.67 meter radius)
Duration: 1 round / level
Save: none
Spell resistance: yes
Additional counterspells: light

Description: All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using ultravision or true seeing.

[edit] Notes

  • This spell does not have a somatic component, so it can be cast while wearing full armor and shield, ignoring arcane spell failure.
  • True seeing and ultravision do not remove the darkness visual for a character. Rather, they allow a character to target items and creatures normally. A player can use the <Tab> key to highlight enemies when he/she has one of these effects active in darkness.

[edit] Custom content notes

  • script: NW_S0_Darkness.nss
  • OnEnter script: NW_S0_DarknessA.nss
  • OnExit script: NW_S0_DarknessB.nss
Rate this article:
Share this article: