Damage weapons on doors CEP
From NWNWiki
Damage weapons on doors CEP is a feature of OSRS.
This feature considers the possibility of damaging the weapon used to bash a door. Requires the expansion packs SoU, HotU, and CEP.
Original source code is posted on NWVault here: http://nwvault.ign.com/View.php?view=scripts.Detail&id=2908
Full description is copied from the NWVault link: This is a custom script to go on a door's OnPhysicalAttacked event. When a creature attacks a door with a weapon, there is a chance for the weapon to be damaged (Temporary Damage Penalty Item Property).
Different weapons have different chances to be damaged. Ex: Mauls/Warhammers have 0% Chance of being damaged; Daggers have something around 70% Chance of getting damaged.
The amount of damage penalty also varies depending on the weapon.
Default Duration is 1 hour(3600 seconds), base chance is 20%... these can be changed within the script.
Update: Fixed script to display Character name instead of GSpy ID
Also included an erf with a sample area, and NPC blacksmith which can repair damaged weapons. (Will only remove temporary damage penalty effects, he doesn't touch permanent damage penalty properties.
