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Critical hit

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A critical hit is a devastating attack that generates more damage than normal.

[edit] Scoring a critical hit

Every weapon has a critical rating (e.g. "19-20/x2") consisting of a threat range and a critical multiplier. (In the cases where the threat range is 20, it is often omitted from the rating.) When an attack roll is successful and within the threat range, a threat roll is made. If the threat roll succeeds, the hit is critical, and damage is rolled a number of times equal to the multiplier. All bonuses to damage not specifically excluded from critical hits are added once per damage roll. Examples of sources of damage excluded from critical hits are sneak attacks and on-hit properties.

Some creatures have immunity to critical hits, and against these creatures damage is rolled only once, regardless of the threat roll. (If the threat roll was successful against such a creature, a message indicating the immunity will appear in the attacker's combat log.) Creatures typically immune to critical hits include constructs, elementals, undead, and Pale Masters.

[edit] Modifying critical hits

Several feats modify critical hits.

Some item properties modify critical hits.

  • The keen item property increases the threat range of the weapon. (This property can be added to slashing melee weapons by the keen edge spell.)
  • The Massive Critical item property gives extra damage upon a critical hit.

All of the above properties and feats stack, with the exception of thundering rage and massive critical.

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