Circle kick
From NWNWiki
(Redirected from Circle Kick)
Type of feat: general
Prerequisite: Dex 15, BAB +3, improved unarmed strike
Specifics: If the character succeeds in hitting an opponent with an unarmed attack, that character gets an additional free attack against another, nearby enemy. There is a maximum of 1 free attack per round.
Use: automatic
[edit] Notes
- Added in the expansion packs.
- When circle kick is used, it shifts the focus of the attack to a different opponent. For this reason, many players think it is a useless feat, since it allows each opponent to survive longer - rather than focusing on killing the first opponent and then going onto the next and so on.
- The free attack from circle kick is not immediate, unlike a feat such as cleave. For example, if the character also has cleave, the free attack from cleave will happen first, and the circle kick will occur later in the round.
- It is also believed to be bugged in the fact that often after making a circle kick attack, the character ceases attacking, and leaves them flat-footed until the player manually continues attacking. This happens when the target of the circle kick is just out of range of the unarmed player's attack, but engaging the player using a longer reach weapon. The circle kick may or may not connect, but the character will cease fighting due to its target being out of range. This can be avoided by always staying close to all of the enemies that are attacking you.
