Battletide
From NWNWiki
Caster level: cleric 5
Innate level: 5
School: transmutation
Descriptor: mind-affecting
Components: verbal, somatic
Range: personal
Area of effect: large (5 meter radius)
Duration: 1 round / level
Save: no
Spell resistance: yes
Description: You create an aura that steals energy from your enemies. Your enemies suffer a -2 circumstance penalty on saving throws, attack rolls, and damage rolls, once entering the aura. On casting, you gain a +2 circumstance bonus to your saves, attack rolls, and damage rolls.
[edit] Notes
- Requires Hordes of the Underdark.
- The bonus damage from battletide is reported as magical damage, but is not stopped by magical damage resistance (or any other type of damage resistance).
- The bonus to attack provided by this spell counts towards the +20 attack bonus cap.
[edit] Custom content notes
- impact script:
X2_S0_BattTide.nss - OnEnter script:
X2_S0_BattTideA.nss - OnExit script:
X2_S0_BattTideB.nss
