Recent changes Random page
GAMING
Gaming
 
WoWWiki
Halopedia
FFXIclopedia
Age of Conan
Warhammer Online
Grand Theft Wiki
See more...

Associate

From NWNWiki

Jump to: navigation, search

An associate is a creature bound to the service of another. There are five types of associates in Neverwinter Nights — animal companion, dominated creature, familiar, henchman, and summoned creature — and a creature may have at most one of each type (except for henchmen, which may have a higher limit set by the module builder).

Associates are intended to aid their master, but whether they are always help or sometimes hindrance is subject to some debate. While they do try to help in battle, associates are known for sometimes choosing foolish ways to do so. (This can be ameliorated to some extent by installing an AI override from the Neverwinter Vault.) In addition, associates of a player character (PC) increase the size of a PC's party, which simultaneously causes more or tougher creatures to spawn from encounters and causes the PC to receive fewer experience points for killing a creature. (This reduction is approximately 20% per associate, combined multiplicatively — i.e. rewards are roughly 80% normal for one associate, 64% for two, etc.) While these two considerations tend to cancel each other out, there is enough of a net loss of experience for some players to shun associates.

Rate this article:
Share this article: